Enthusiastic software engineer, web developer, and game designer seeking a Summer 2026 internship and 2027 full-time.
Summit
Worked on a semester long project and developed physics based puzzle platformer game Developed 3D assets for playable character and environmental design Rigged and animated playable character Designed levels and level architecture
Light Game
Solo developed proof of concept for a small puzzle platformer game in Unity Composed C# scripts to manipulate player movement as well as puzzle mechanics and material changes Designed and created all 3D assets in Blender
Audio Visualizer
Developed web application audio visualizer that utilized ES6 Sprite classes and canvas to draw Made use of JavaScript modules in initial build before converting to TypeScript using Webpack.
Particle Simulator
Developed web ‘particle simulator’ using PixiJS to render in WebGL Designed simple web layout and used CSS flexbox
2D Rube Goldberg
Developed 2D Rube Goldberg scenario in Unity Showcases knowledge of scripting, collision, components, camera system and physics.
NY State Park Buddy
Developed web app using Mapbox API to allow users to favorite park locations in NY state Used localStorage to keep favorites list in browser memory
FreezeFest 2026 Website
Designed and developed responsive event website using pre-made assets from design team.